18/10/25 (v2.2) New enemies, Buildings, Animations, Etc!


About:
Hello! Back with another exciting update! This is a fairly large update for Chroma Noir, that adds new tiles, new aniamtions, new enemies, works on organization of things, and more! For a full detailed list of changes be sure to theck the "Changes" section.

The above mockup shows one of the new building designs (with depth).

This visual pallete image goes with a text document including all the hex codes for ease of use. Very helpful for all devs, but in particular those who are color blind.
Changes:
- Added building variations with depth.
- Added animated large flag sprites.
- Added more tent color variations to match flag colors.
- Added full unlock animation for lock sprite.
- Added small slime variation with all slime colors.
- Added missing large slime colors.
- Updated documented sprite sheets with new sprites.
- Added visual documented palette (found in the documented .zip).
- Added text documented palette (found in the documented .zip).
- Added missing examples to the examples zip.
- Fixed organization of a interactables, and buildings sprite sheets.
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Files
Get Chroma Noir - 8x8 Platformer Assets (1Bit)
Chroma Noir - 8x8 Platformer Assets (1Bit)
A dark minimal 1-bit platformer pack, with loads of variety and animations.
More posts
- 09/02/24 (v2.1)Feb 09, 2024
- Environment & Trap ExpansionApr 24, 2021



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