01/04/26 - v2.0.1 Tile changes, layout, and more!


About


Hello again! This should be the last update (for now) for Demonic Dungeon! All packs have had a consistency check, as well as some visual tweaks and other adjustments. This update adds things like filled empty space for No-Background sheet, as well as reworked tile organization. It also improves upon a few sprite design like the rope tile that goes over walls (as seen below).

As usual this has other additions as well, including updating the palette to include the new green color that was added with the Building Interior expansion.

Check below in the "Changes" section for a full list of updates.


Changes


  • Changed wall tiles to remove a redundant tile, making space for a future tile update (other)
  • Changed No-Background sprite sheets to have filled gaps for better clarity in engines, and editors (other)
  • Changed full sprite sheet to have beter seperation of categories (other)
  • Changed rope tile to look better when going over walls (environment)
  • Added new palette color, a dark yellow green to make the greens in this palette more versatile (other)
  • Added missing golden spear shine animation (other)
  • Changed documented sheets to have new layout, the aim is to make this 100% consistent between all expansions (other)

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Files

Demonic-Dungeon-Frozen-Cavern-v2.0.1.zip 195 kB
49 days ago
Demonic-Dungeon-Frozen-Cavern-Documented-v2.0.1.zip 68 kB
49 days ago
Demonic-Dungeon-Frozen-Cavern-Examples-v2.0.1.zip 30 kB
49 days ago

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