31/03/26 - V2.0.1 Layout, and sprite changes!

About
Continuing to update the Demonic Dungeon series. This update further improves the sprite sheet layouts and overall consistency of organization. Along with that I have filled in the gaps on the No-Background variations making the sprites pop out better when using an editor, or engine.
This has a lot more additions as well including updating the palette to include the new green color that was added with the Building Interior expansion.

Check below in the "Changes" section for a full list of updates.
Changes
- Changed wall tiles to remove a redundant tile, making space for a future tile update (other)
- Changed No-Background sprite sheets to have filled gaps for better clarity in engines, and editors (other)
- Changed full sprite sheet to have beter seperation of categories (other)
- Added more root variations for the tree sprite (environment)
- Added new palette color, a dark yellow green to make the greens in this palette more versatile (other)
- Removed redundant first frame of item shine animation (items)
- Changed documented sheets to have new layout, the aim is to make this 100% consistent between all expansions (other)
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Files
Get Demonic Dungeon - Haunted Temple Expansion Pack
Demonic Dungeon - Haunted Temple Expansion Pack
An haunted temple expansion pack for my unique and stylish top-down asset pack, Demonic Dungeon.
More posts
- 13/03/26 - V2.0 Item Shine Animations, Damaged Tiles, Palette Doc, Etc68 days ago
- 27/10/23 (v1.1)Oct 27, 2023


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