15/03/26 - V2.3.1 Variations, Adjustments, and Fixes


About

Back already with some additions to Demonic Dungeon's last update! I noticed a few issues, as well as simple additions I wanted to add. So I figured this called for a minor version release, thus we have v2.3.1!

Changes seen above: Reworked lever design with new lever top color (this update adds multiple color variations)

Changes seen above: Cracked wall tiles for the Mini-Map!

Checkout the "Changes" section below to see all the changes!

Changes

  • Changed back drop of ladder going down into pit (environment) (rework)
  • Changed style for lever and more color variations (environment) (rework)
  • Added pressure switch more rounded variation (environment) (new)
  • Changed cave background tile color organization (environment)
  • Changed map tiles more like haunted temple expansion (mini-map)
  • Added breakable wall variation to map (mini-map) (new)
  • Added damaged ground tile variations to map (mini-map) (new)
  • Added table variations for map (mini-map) (new)
  • Added lever for mini-map (mini-map) (new)
  • Added pressure switch for mini-map (mini-map) (new)
  • Changed background tiles to be in a background.png sprite sheet (other)
  • Added missing bridge tiles in water.png sprite sheet (other)
  • Updated documented sheets to have the above changes (other)


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Files

Demonic-Dungeon-v2.3.1.zip 543 kB
64 days ago
Demonic-Dungeon-Documented-v2.3.1.zip 135 kB
64 days ago
Demonic-Dungeon-Examples-v2.3.1.zip 61 kB
64 days ago

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