A downloadable asset pack

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About


Direct Message is a 5x6 pixel art font with a focus on minimalism. This font contains only capital lettering, but has multiple variations of each. This includes normal, bold, blocky, and blocky + bold letters. A great font for user interfaces, text boxes, chat interfaces, and more.

Sizes: 6, 12, 18, 24, etc.

(Supported Characters)
ABCDEFGHIJKLMNOPQRSTUVWXYZ
abcdefghijklmnopqrstuvwxyz
0123456789
!"#$%&'()*+,-./:;<=>?[]\^_`{}|~@∎


Related



Support


If you like this font, and want to receive it and my other fonts for free consider supporting me on Patreon.



Purchase

Buy Now$1.00 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $1 USD. You will get access to the following files:

Direct_Message.ttf 15 kB
Direct_Message_Bold.ttf 15 kB
Direct_Message_Blocky.ttf 15 kB
Direct_Message_Blocky_Bold.ttf 10 kB
Direct-Message.png 2 kB

Development log

Comments

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Deleted 57 days ago

i think almost every font I have released supports both Ñ and ñ. I try to support all accented characters.
Each font should have a list for the supported characters.

Hello! Does the CC-by license mean we can use this font in any project? Also if I make a pico-8 game with it, the font definition would be one line of code and anyone could see the source code and copy it. I would add a line to mention credit and condition, but could not prevent people from copying it. Would that be a problem?

(+1)

you can use it in any project here is a short bit of CC4 (the license).
"You are free to: 

Share - copy and redistribute the material in any medium or format

Adapt - remix, transform, and build upon the material for any purpose, even commercially."

Here is another bit about attribution.
"Attribution — You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use."

As for dealing with source code, it is generally best practice (in my opinion) to share source code in a "id Software" (creators of doom, quake3, etc) style.

That said as long as you properly denote in your source code the credit it you are covered in the license agreement. Also a link to this asset page would be nice as well.

Cheers.