19/05/23
About
Excited to announce the first update for Mini Medieval Desert expansion! The initial release contained a huge amount of new assets for the Mini Medieval series, however I still have a lot I want too add. Here is the first of those additions with update v1.1. This update adds a lot. A few of the major additions include new entites; zebra and cheeta. As well as new building entrance types; cave entrance, temple, etc.
Checkout the full list of changes below!
Changes seen in the above mockup include, zebra entity, temple, new units (nobility), etc.
Changes
- Added 2 new arrow types; poision and fire (item).
- Added new coin type; silver (item)
- Added 2 new animals; zebra and cheeta (entities).
- Added 6 new unit types; various nobility and warrior (entities).
- Added pit with desert stone variations (environment).
- Added one high raised ground with stone variations (environment).
- Added cracked stone wall (environment).
- Added more crumbled brick wall variations (environment).
- Fixed missing backgroundless ladder tile variation (environment).
- Added desert temple built into cliff wall (environment).
- Added cave wall entrance (environment).
- Changed large ground brick texture design for ease of use (environment).
- Changed layout of some tiles for clarity when using them (environment).
- Fixed other tile organizations
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Files
Get Mini Medieval - Desert Expansion Pack
Mini Medieval - Desert Expansion Pack
A desert expansion pack for my, stylish and versatile top-down asset pack, Mini Medieval.
More posts
- 08/09/23Sep 08, 2023
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