08/09/23


About


Mini Medeival Desert just had v1.2 launch! This update adds quite a lot of new assets to the pack, such as, new structures (desert tents, obelisk, etc), new weapon type (axe, mace), new animals (meerkat, armadillo, centipede, etc), and so much more! I also included a few visual fixes in this update for various missing pixels, unaligned assets, etc.

As always you can find the full list of changes below!

Changes seen in the above mockup include, new desert tent, pots, new desert flowers, Meerkat animal, etc.


Changes


  • Added 5 new animal/insect types; Big horn sheep, Meerkat, Centipede, Armadillo, Gila monster lizard (entities).
  • Added new beetle; green beetle (entities)
  • Added 2 new weapon types; axe, and mace (item).
  • Added various items; multiple axes, multiple maces, flint dagger, egyptian jewelry (item).
  • Added pots, including variations with handles (environment).
  • Added 2 desert flower variations (environment).
  • Added viny cactus like roots (environment).
  • Added crumbling wall variations for desert houses (environment).
  • Fixed crumling roof variations for desert houses (environment).
  • Added desert tent with 3 color variations (environment).
  • Added obelisks (environment).
  • Added new units with axe and mace weapons (environment).
  • Fixed missing pixels on some water tiles
  • Various other fixes

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Files

Mini-Medieval-Desert-v1.2.zip 53 kB
Sep 08, 2023
Mini-Medieval-Desert-Documented-v1.2.zip 69 kB
Sep 08, 2023

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